* buttons. See #GdkModifierType.
* @is_hint: set to 1 if this event is just a hint, see the
* %GDK_POINTER_MOTION_HINT_MASK value of #GdkEventMask.
- * @device: the device where the event originated.
+ * @device: the master device that the event originated from. Use
+ * gdk_event_get_source_device() to get the slave device.
* @x_root: the x coordinate of the pointer relative to the root of the
* screen.
* @y_root: the y coordinate of the pointer relative to the root of the
* Normally button 1 is the left mouse button, 2 is the middle button,
* and 3 is the right button. On 2-button mice, the middle button can
* often be simulated by pressing both mouse buttons together.
- * @device: the device where the event originated.
+ * @device: the master device that the event originated from. Use
+ * gdk_event_get_source_device() to get the slave device.
* @x_root: the x coordinate of the pointer relative to the root of the
* screen.
* @y_root: the y coordinate of the pointer relative to the root of the
* @sequence: the event sequence that the event belongs to
* @emulating_pointer: whether the event should be used for emulating
* pointer event
- * @device: the device where the event originated
+ * @device: the master device that the event originated from. Use
+ * gdk_event_get_source_device() to get the slave device.
* @x_root: the x coordinate of the pointer relative to the root of the
* screen
* @y_root: the y coordinate of the pointer relative to the root of the
* @direction: the direction to scroll to (one of %GDK_SCROLL_UP,
* %GDK_SCROLL_DOWN, %GDK_SCROLL_LEFT, %GDK_SCROLL_RIGHT or
* %GDK_SCROLL_SMOOTH).
- * @device: the device where the event originated.
+ * @device: the master device that the event originated from. Use
+ * gdk_event_get_source_device() to get the slave device.
* @x_root: the x coordinate of the pointer relative to the root of the
* screen.
* @y_root: the y coordinate of the pointer relative to the root of the
* @window: the window which received the event.
* @send_event: %TRUE if the event was sent explicitly (e.g. using <function>XSendEvent</function>).
* @time: the time of the event in milliseconds.
- * @device: the device where the event originated.
+ * @device: the master device that the event originated from. Use
+ * gdk_event_get_source_device() to get the slave device.
*
* Proximity events are generated when using GDK's wrapper for the
* XInput extension. The XInput extension is an add-on for standard X